How LucasArts Bad Decision Making Killed The Company

Kotaku:

“One of the problems of working in a film company—[Lucas] is used to being able to change his mind,” said one source. “He didn’t really have a capacity for understanding how damaging and difficult to deal with these changes were.”

Lucasfilm executives meddling with development visions was a common theme at LucasArts for much of its existence, according to people who worked there. It was always a problem.

One of the most prominent examples of this came in the spring of 2012, just eight weeks before E3, when George Lucas dropped a bombshell: instead of starring a generic bounty hunter, 1313 would be helmed by the iconic mercenary Boba Fett.

It had to be Star Wars related.